Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
⚠️ WARNING FOR V2 UPDATE ⚠️
If you are updating an existing world to V2, you MUST completely dismantle your active reactors before updating!
Leaving an old reactor assembled could result in corruption or an immediate nuclear meltdown.
About
Create nuclear is a mod that adds a whole nuclear system to the create mod. An optimized reactor can now produce over eight millions SU.
Create nuclear also adds Uranium and Thorium ores, and all the refining process to create and power the reactor automatically. You can even build setups from infinite sources like cobblestone with a complex refining process that exploits all the potential of create appliances.
New in V2:
- Reactor Tiers: Build Tier 1, Tier 2, and Tier 3 reactors for higher energy outputs and heat capacities.
- Coolant System: Use new fluids like Nitrogen to balance your reactor's heat and prevent meltdowns.
- Radiation: Radioactive items now emit ambient radiation. Protect yourself using the new Iodine system and Anti-Radiation armor.
- Meltdowns & Biomes: A reactor meltdown will now trigger a massive nuclear explosion, leaving behind a hostile Irradiated Land biome.

Wiki
Need help building your reactor or understanding the new mechanics? Check out our Official Wiki!
Usage
Fabric
You need to install first the Create Fabric & Fabric API mod.
We are now compatible with JEI, REI, EMI.
Forge & NeoForge
You need to install first the Create mod.
We are now compatible with JEI, REI, EMI.
Socials
Join our discord server for following updates & share your feedback by clicking here
Also we have a link tree for all our socials, click here
Localization
If you want to help us with translations, we have opened a Crowdin project. Click here.
Source Code
Forge
https://github.com/Create-Nuclear-Team/CreateNuclearForge
NeoForge
https://github.com/Create-Nuclear-Team/CreateNuclearNeoForge
Fabric
https://github.com/Create-Nuclear-Team/CreateNuclearFabric
Credits
The nuclear explosion effects and visuals in V2 are based on code originally created by the Alex's Caves team, which we then adapted and reworked to fit the specific needs of our mod. A huge thanks to them for their incredible work!


