1.0.0
Compatibility
Changes
Datapack continuation of Keep Head Names for Minecraft 1.21+
While MC-174496 has been fixed in 1.21, lore, item_name* and custom_data components are not kept when placing and mining player heads.
This datapack fixes just that.
It is unlikely for this datapack to break any time soon, so don't expect regular updates.
* Not to be confused with custom_name.
custom_name is the name given by an anvil, which is italics by default and can also be removed by an anvil.
item_name essentially replaces the item's original name (no italics, no way to change it in survival).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2VmW47Rp:QQ8Wng3R"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2VmW47Rp:QQ8Wng3R"
}

